Updated to version 1.37.3
- Fixed charm arming bug in Sunken City Custom
Auto KR Solver updated to version 1.1.9
- Added more logging info
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Auto KR Solver updated to version 1.1.9
Got feedback? Please provide log file by clicking [Get Log & Preference / Backup].
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Grand Xark 01:20 on 20/07/2017 Permalink
Hi, can you add an option where we can set the amount of Runic string cheese before entering the Acolyte chamber. Which also stops you from entering the timeearp chamber if you already have the amount of timesand but the runic string cheese isn’t enough?
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CnN 08:23 on 20/07/2017 Permalink
i can add these only for AC at the moment until i fix the buff & curse status. timewarp chamber will not be chosen if current time sand greater or equal to min time sand based on certain buff & curse status.
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nick 11:09 on 20/07/2017 Permalink
script chose to go timewarp instead of acolyte, I had both buffs and no curse, timesand value set to 45. Acolyte preference 8 while timewarp 9
2017-07-20T10:25:46.384Z.650|{“arrName”:[“TIMEWARP”,”ACOLYTE”,”ANCIENT”],”arrIndex”:[8,7,10]}
2017-07-20T10:25:46.386Z.225|Buff & Curse Index: 2 Obj: {“ng”:”active”,”ac”:”active”,”ex”:”default”,”fr”:”removed”,”st”:”default”,”un”:”removed”}
2017-07-20T10:25:46.387Z.465|Time Sand Qty: 142
2017-07-20T10:25:46.388Z.795|{“arrName”:[“TIMEWARP”,”ACOLYTE”,”ANCIENT”],”arrIndex”:[8,9007199254740991,10]}
2017-07-20T10:25:46.390Z.135|Chosen Portal: TIMEWARP Index: 4
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CnN 14:39 on 20/07/2017 Permalink
See similar situation at https://devcnn.wordpress.com/2017/07/18/updated-to-version-1-37-2/#comment-928
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