Contribution to New BWRift Update
Giving that both Lucky Tower and Hidden Treasury chambers are rarely to be found, more details about these chambers are required in order to release the next update as soon as possible to cope with new BWRift tweak.
What you have to do is just send me the log file by clicking [Get Log & Preference / Backup] promptly when you encountered Lucky Tower or Hidden Chamber.
You can do this regardless of the value of Auto Choose Portal. Of course, Auto Choose Portal=False is recommended so that you wouldn’t enter undesired chamber when Lucky Tower or Hidden Chamber are available to enter.
nick 16:45 on 06/07/2017 Permalink
hi, can you provide the option to not enter a minigame when a curse is active? for example if i failed the guard barracks and got the curse, then do not enter frozen even if it is available, until i dispell the curse
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CnN 17:15 on 06/07/2017 Permalink
well this is something i missing out. i will include this in next update.
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Jackal 13:32 on 07/07/2017 Permalink
Hi CnN,
I had enable the auto choose portal function and I set the Gearworks as the lowest priority. The script selected gearworks chamber and went in ignoring other possible chamber.
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CnN 13:49 on 07/07/2017 Permalink
send me the log file.
just a side note: when your current time sand more than min time sand you set, timewarp n guard barrack will not be chosen.
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Jackal 15:19 on 07/07/2017 Permalink
2017-07-07T12:42:49.038Z.740|exeScript() Start
2017-07-07T12:42:49.048Z.125|hasPuzzleString: false
2017-07-07T12:42:49.136Z.525|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T12:42:49.138Z.475|Current Location: Bristle Woods Rift
2017-07-07T12:42:49.140Z.355|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T12:42:49.141Z.495|Cleaver Available Status: 1
2017-07-07T12:42:49.144Z.850|exeScript() End
2017-07-07T12:42:49.920Z.105|Event origin: https://staticxx.facebook.com
2017-07-07T12:42:50.390Z.835|Event origin: https://staticxx.facebook.com
2017-07-07T12:42:50.895Z.480|Event origin: https://staticxx.facebook.com
2017-07-07T12:51:31.765Z.230|user.has_puzzle: false
2017-07-07T12:51:31.768Z.905|Horn Time: 900 Delay: 10
2017-07-07T12:51:31.775Z.040|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T12:51:31.778Z.820|Current Location: Bristle Woods Rift
2017-07-07T12:51:31.783Z.650|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T12:51:31.786Z.215|Cleaver Available Status: 1
2017-07-07T12:56:07.537Z.205|Event origin: https://staticxx.facebook.com
2017-07-07T12:56:08.034Z.845|Event origin: https://staticxx.facebook.com
2017-07-07T12:56:08.537Z.605|Event origin: https://staticxx.facebook.com
2017-07-07T13:02:51.341Z.595|Event origin: https://staticxx.facebook.com
2017-07-07T13:06:48.761Z.655|user.has_puzzle: false
2017-07-07T13:06:48.764Z.895|Horn Time: 900 Delay: 9
2017-07-07T13:06:48.768Z.765|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T13:06:48.770Z.970|Current Location: Bristle Woods Rift
2017-07-07T13:06:48.773Z.635|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T13:06:48.775Z.455|Cleaver Available Status: 1
2017-07-07T13:08:20.905Z.425|exeScript() Start
2017-07-07T13:08:20.911Z.185|hasPuzzleString: false
2017-07-07T13:08:20.977Z.115|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:08:20.979Z.010|Current Location: Bristle Woods Rift
2017-07-07T13:08:20.980Z.570|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T13:08:20.981Z.515|Cleaver Available Status: 1
2017-07-07T13:08:20.984Z.840|exeScript() End
2017-07-07T13:08:21.565Z.170|Event origin: https://staticxx.facebook.com
2017-07-07T13:08:21.767Z.765|Event origin: https://staticxx.facebook.com
2017-07-07T13:08:22.730Z.985|Event origin: https://staticxx.facebook.com
2017-07-07T13:15:20.814Z.415|user.has_puzzle: false
2017-07-07T13:15:20.819Z.215|Horn Time: 420 Delay: 5
2017-07-07T13:15:20.830Z.780|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T13:15:20.836Z.375|Current Location: Bristle Woods Rift
2017-07-07T13:15:20.840Z.980|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T13:15:20.843Z.020|Cleaver Available Status: 1
2017-07-07T13:15:26.957Z.090|exeScript() Start
2017-07-07T13:15:26.963Z.170|hasPuzzleString: false
2017-07-07T13:15:27.041Z.455|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:15:27.043Z.810|Current Location: Bristle Woods Rift
2017-07-07T13:15:27.045Z.975|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T13:15:27.047Z.270|Cleaver Available Status: 1
2017-07-07T13:15:27.050Z.875|exeScript() End
2017-07-07T13:15:27.565Z.455|Event origin: https://staticxx.facebook.com
2017-07-07T13:15:27.758Z.085|Event origin: https://staticxx.facebook.com
2017-07-07T13:15:28.821Z.535|Event origin: https://staticxx.facebook.com
2017-07-07T13:22:07.826Z.635|user.has_puzzle: false
2017-07-07T13:22:07.839Z.055|Horn Time: 900 Delay: 10
2017-07-07T13:22:07.841Z.810|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T13:22:07.842Z.800|Current Location: Bristle Woods Rift
2017-07-07T13:22:07.844Z.130|Status: open Name: Runic Laboratory Shortname: RUNIC Index: 0
2017-07-07T13:22:07.846Z.670|{“arrName”:[“TIMEWARP”,”GEARWORKS”,”GEARWORKS”],”arrIndex”:[3,7,7]}
2017-07-07T13:22:07.847Z.485|Time Sand Qty: 40
2017-07-07T13:22:07.848Z.310|Chosen Portal: GEARWORKS Index: 1
2017-07-07T13:22:07.854Z.125|Cleaver Available Status: 0
2017-07-07T13:22:09.873Z.620|Trap selector base clicked
2017-07-07T13:22:11.840Z.930|Try to arm Fissure Base
2017-07-07T13:22:11.876Z.620|Fissure Base armed
2017-07-07T13:22:13.036Z.525|Trap selector trinket clicked
2017-07-07T13:22:14.844Z.875|Try to arm Rift Vacuum Charm
2017-07-07T13:22:14.898Z.570|Rift Vacuum Charm armed
2017-07-07T13:22:15.924Z.075|Trap selector bait clicked
2017-07-07T13:22:17.824Z.355|Try to arm Brie String
2017-07-07T13:22:17.840Z.760|Brie String armed
2017-07-07T13:25:28.794Z.745|exeScript() Start
2017-07-07T13:25:28.802Z.330|hasPuzzleString: false
2017-07-07T13:25:28.887Z.990|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:25:28.889Z.810|Current Location: Bristle Woods Rift
2017-07-07T13:25:28.891Z.215|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:25:28.892Z.045|Cleaver Available Status: 0
2017-07-07T13:25:28.895Z.210|exeScript() End
2017-07-07T13:25:29.866Z.475|Event origin: https://staticxx.facebook.com
2017-07-07T13:25:30.205Z.710|Event origin: https://staticxx.facebook.com
2017-07-07T13:25:30.551Z.685|Event origin: https://staticxx.facebook.com
2017-07-07T13:27:37.951Z.745|exeScript() Start
2017-07-07T13:27:37.956Z.825|hasPuzzleString: false
2017-07-07T13:27:38.023Z.215|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:27:38.024Z.830|Current Location: Bristle Woods Rift
2017-07-07T13:27:38.026Z.455|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:27:38.028Z.270|Cleaver Available Status: 0
2017-07-07T13:27:38.032Z.045|exeScript() End
2017-07-07T13:27:39.324Z.145|Event origin: https://staticxx.facebook.com
2017-07-07T13:27:39.452Z.160|Trap selector base clicked
2017-07-07T13:27:39.675Z.065|Event origin: https://staticxx.facebook.com
2017-07-07T13:27:40.069Z.935|Event origin: https://staticxx.facebook.com
2017-07-07T13:27:41.459Z.305|Try to arm Clockwork Base
2017-07-07T13:27:41.505Z.440|Clockwork Base armed
2017-07-07T13:27:42.244Z.170|Trap selector trinket clicked
2017-07-07T13:27:44.697Z.285|Try to arm Super Rift Vacuum Charm
2017-07-07T13:27:44.742Z.625|Super Rift Vacuum Charm armed
2017-07-07T13:32:58.599Z.125|Event origin: https://staticxx.facebook.com
2017-07-07T13:32:59.096Z.470|Event origin: https://staticxx.facebook.com
2017-07-07T13:32:59.398Z.370|Event origin: https://staticxx.facebook.com
2017-07-07T13:32:59.604Z.825|Event origin: https://staticxx.facebook.com
2017-07-07T13:32:59.898Z.365|Event origin: https://staticxx.facebook.com
2017-07-07T13:33:11.339Z.845|Event origin: https://staticxx.facebook.com
2017-07-07T13:33:11.826Z.810|Event origin: https://staticxx.facebook.com
2017-07-07T13:33:12.338Z.640|Event origin: https://staticxx.facebook.com
2017-07-07T13:37:27.852Z.200|user.has_puzzle: false
2017-07-07T13:37:27.855Z.035|Horn Time: 900 Delay: 6
2017-07-07T13:37:27.861Z.155|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T13:37:27.863Z.565|Current Location: Bristle Woods Rift
2017-07-07T13:37:27.866Z.790|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:37:27.868Z.960|Cleaver Available Status: 1
2017-07-07T13:39:20.357Z.590|exeScript() Start
2017-07-07T13:39:20.362Z.940|hasPuzzleString: false
2017-07-07T13:39:20.436Z.970|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:39:20.438Z.810|Current Location: Bristle Woods Rift
2017-07-07T13:39:20.440Z.260|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:39:20.441Z.045|Cleaver Available Status: 1
2017-07-07T13:39:20.444Z.470|exeScript() End
2017-07-07T13:39:21.143Z.925|Event origin: https://staticxx.facebook.com
2017-07-07T13:39:21.516Z.460|Trap selector bait clicked
2017-07-07T13:39:21.719Z.060|Event origin: https://staticxx.facebook.com
2017-07-07T13:39:22.050Z.270|Event origin: https://staticxx.facebook.com
2017-07-07T13:39:23.521Z.560|Try to arm Brie String
2017-07-07T13:39:23.540Z.055|Brie String armed
2017-07-07T13:40:16.304Z.985|exeScript() Start
2017-07-07T13:40:16.309Z.925|hasPuzzleString: false
2017-07-07T13:40:16.376Z.880|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T13:40:16.378Z.650|Current Location: Bristle Woods Rift
2017-07-07T13:40:16.380Z.820|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:40:16.381Z.660|Cleaver Available Status: 1
2017-07-07T13:40:16.384Z.950|exeScript() End
2017-07-07T13:40:17.420Z.000|Event origin: https://staticxx.facebook.com
2017-07-07T13:40:17.554Z.420|Trap selector bait clicked
2017-07-07T13:40:17.792Z.325|Event origin: https://staticxx.facebook.com
2017-07-07T13:40:18.151Z.980|Event origin: https://staticxx.facebook.com
2017-07-07T13:40:19.563Z.155|Try to arm Runic String
2017-07-07T13:40:19.603Z.245|Runic String armed
2017-07-07T13:52:45.877Z.895|user.has_puzzle: false
2017-07-07T13:52:45.882Z.910|Horn Time: 900 Delay: 7
2017-07-07T13:52:45.887Z.815|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T13:52:45.890Z.270|Current Location: Bristle Woods Rift
2017-07-07T13:52:45.893Z.505|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T13:52:45.895Z.510|Cleaver Available Status: 1
2017-07-07T14:00:18.521Z.400|Event origin: https://staticxx.facebook.com
2017-07-07T14:07:59.874Z.365|user.has_puzzle: false
2017-07-07T14:07:59.878Z.010|Horn Time: 900 Delay: 9
2017-07-07T14:07:59.884Z.785|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T14:07:59.887Z.660|Current Location: Bristle Woods Rift
2017-07-07T14:07:59.889Z.930|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T14:07:59.891Z.405|Cleaver Available Status: 1
2017-07-07T14:15:22.900Z.205|exeScript() Start
2017-07-07T14:15:22.905Z.930|hasPuzzleString: false
2017-07-07T14:15:22.972Z.695|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T14:15:22.974Z.465|Current Location: Bristle Woods Rift
2017-07-07T14:15:22.975Z.940|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T14:15:22.976Z.795|Cleaver Available Status: 1
2017-07-07T14:15:22.979Z.910|exeScript() End
2017-07-07T14:15:23.733Z.730|Event origin: https://staticxx.facebook.com
2017-07-07T14:15:24.713Z.595|Event origin: https://staticxx.facebook.com
2017-07-07T14:15:24.963Z.955|Event origin: https://staticxx.facebook.com
2017-07-07T14:16:19.983Z.395|exeScript() Start
2017-07-07T14:16:19.988Z.840|hasPuzzleString: false
2017-07-07T14:16:20.063Z.960|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T14:16:20.066Z.415|Current Location: Bristle Woods Rift
2017-07-07T14:16:20.068Z.320|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T14:16:20.069Z.465|Cleaver Available Status: 1
2017-07-07T14:16:20.073Z.525|exeScript() End
2017-07-07T14:16:20.921Z.855|Event origin: https://staticxx.facebook.com
2017-07-07T14:16:21.840Z.125|Event origin: https://staticxx.facebook.com
2017-07-07T14:16:22.312Z.610|Event origin: https://staticxx.facebook.com
2017-07-07T14:23:15.949Z.330|user.has_puzzle: false
2017-07-07T14:23:15.950Z.940|Horn Time: 900 Delay: 8
2017-07-07T14:23:15.955Z.205|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T14:23:15.957Z.680|Current Location: Bristle Woods Rift
2017-07-07T14:23:15.959Z.760|Status: open Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-07T14:23:15.962Z.605|{“arrName”:[“GEARWORKS”,”GEARWORKS”,”RUNIC”],”arrIndex”:[7,7,5]}
2017-07-07T14:23:15.964Z.015|Cleaver Available Status: 0
2017-07-07T14:23:17.970Z.140|Trap selector bait clicked
2017-07-07T14:23:19.947Z.685|Try to arm Brie String
2017-07-07T14:23:19.980Z.310|Brie String armed
2017-07-07T14:36:22.779Z.440|Event origin: https://staticxx.facebook.com
2017-07-07T14:38:29.949Z.300|user.has_puzzle: false
2017-07-07T14:38:29.953Z.885|Horn Time: 900 Delay: 9
2017-07-07T14:38:29.961Z.750|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T14:38:29.965Z.375|Current Location: Bristle Woods Rift
2017-07-07T14:38:29.970Z.045|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T14:38:29.973Z.075|Cleaver Available Status: 0
2017-07-07T14:53:44.949Z.865|user.has_puzzle: false
2017-07-07T14:53:44.954Z.380|Horn Time: 900 Delay: 3
2017-07-07T14:53:44.961Z.865|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T14:53:44.965Z.590|Current Location: Bristle Woods Rift
2017-07-07T14:53:44.973Z.745|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T14:53:44.977Z.615|Cleaver Available Status: 1
2017-07-07T14:56:23.844Z.575|Event origin: https://staticxx.facebook.com
2017-07-07T15:08:53.945Z.550|user.has_puzzle: false
2017-07-07T15:08:53.948Z.270|Horn Time: 900 Delay: 3
2017-07-07T15:08:53.954Z.185|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T15:08:53.957Z.250|Current Location: Bristle Woods Rift
2017-07-07T15:08:53.960Z.415|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T15:08:53.966Z.150|Cleaver Available Status: 1
2017-07-07T15:15:13.362Z.160|user.has_puzzle: false
2017-07-07T15:15:13.366Z.020|Horn Time: 540 Delay: 7
2017-07-07T15:15:13.373Z.610|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-07T15:15:13.377Z.805|Current Location: Bristle Woods Rift
2017-07-07T15:15:13.387Z.415|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T15:15:13.389Z.670|Cleaver Available Status: 1
2017-07-07T15:15:20.350Z.015|exeScript() Start
2017-07-07T15:15:20.363Z.450|hasPuzzleString: false
2017-07-07T15:15:20.496Z.415|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-07T15:15:20.499Z.390|Current Location: Bristle Woods Rift
2017-07-07T15:15:20.502Z.015|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-07T15:15:20.505Z.280|Cleaver Available Status: 1
2017-07-07T15:15:20.511Z.245|exeScript() End
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Jackal 15:20 on 07/07/2017 Permalink
it skip all the other mini game chamber too
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CnN 15:25 on 07/07/2017 Permalink
pls send the log again without any edition. i need to check on preference setting too
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Jackal 15:39 on 07/07/2017 Permalink
CnN 15:54 on 07/07/2017 Permalink
as i said, timewarp n guard barrack will not be chosen if current time sand greater or equal than min time sand. your current time sand is 40 (>= min 40 time sand). unless you dont have buff and curse at that moment, then it is a bug n i will fix this n include more info of buff n curse in next update.
regarding no minigame chamber is selected, your priorities list doesnt have any minigame in it. only first 3 priorities is the chamber which clear curse. configure your priorities in choosing portal with minigame included based on your desired need.
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Jackal 16:16 on 07/07/2017 Permalink
Still very new to the setting
I did remember setting the priority as Security chamber, ingress, frozen, clove, timewrap chamber, runic, ancient and gearswork. Currently having 1 buff
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CnN 17:17 on 07/07/2017 Permalink
no worry. lets have a look at the setting.
“priorities”:[“SECURITY”,”INGRESS”,”FROZEN”,”TIMEWARP”,”ANCIENT”,”RUNIC”,”ACOLYTE”,”GEARWORKS”,”GEARWORKS”,”GEARWORKS”,”GEARWORKS”]
above is your priorities list. im sorry about my statement that no minigame is selected but frozen is in the list. do you encounter frozen alcove before but the script didnt choose it? if yes then i need to check on the script n fix any bug if i can found one.
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Jackal 18:01 on 07/07/2017 Permalink
it selected gearswork before I can even have a clearer look. I did saw 2 purple portal, i assuming it is the ingress and frozen alcove (mini game)
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CnN 18:08 on 07/07/2017 Permalink
if this just happen not too long time ago then send me the log file again.
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potato 18:14 on 07/07/2017 Permalink
Hi CnN can you add in the next update for the script to ignore timewarp chamber if our timesand exceed a certain amount?
Like ignore timewarp if our timesand is already >100.
Thanks.
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CnN 18:17 on 07/07/2017 Permalink
it does ignore timewarp and guard barrack when current time sand greater or equal to (>=) min time sand based on the buff n curse status. its already there internally.
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potato 02:17 on 12/07/2017 Permalink
thanks for your reply but for some reason the script still enter timewarp chamber although the time sand is already at the certain amount?
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CnN 08:28 on 12/07/2017 Permalink
There is a bug in checking buff & curse status and leads to confusion. i have been looking into it.
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potato 20:18 on 11/07/2017 Permalink
this is the logfile for lucky tower
AggressiveMode|false
AutoSolveKR|true
AutoSolveKRDelayMax|10
AutoSolveKRDelayMin|5
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Browser|chrome
FRift|{“enter”:6,”retreat”:3,”weapon”:[“Mysteriously unYielding”,””,””,””,”Mysteriously unYielding”,”Mysteriously unYielding”,”Mysteriously unYielding”,”Mysteriously unYielding”,”Mysteriously unYielding”,”Mysteriously unYielding”,”Mysteriously unYielding”],”base”:[“Attuned Enerchi Induction Base”,””,””,””,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”,”Attuned Enerchi Induction Base”],”trinket”:[“Rift Vacuum Charm”,””,””,””,”Rift Vacuum Charm”,”Rift Vacuum Charm”,”Rift Vacuum Charm”,”Enerchi Charm”,”Enerchi Charm”,”Enerchi Charm”,”Enerchi Charm”],”bait”:[“Brie String”,””,””,””,”Brie String”,”Brie String”,”Brie String”,”Master Fusion”,”Rift Rumble”,”Null Onyx Gorgonzola”,”Ascended”],”masterOrder”:[“Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”,”Glutter=>Combat=>Susheese”]}
FW|{“wave1”:{“weapon”:”Sandtail Sentinel”,”base”:”Physical Brace”,”focusType”:”NORMAL”,”priorities”:”HIGHEST”,”cheese”:[“Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”],”charmType”:[“Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”],”special”:[“None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”],”lastSoldierConfig”:”CONFIG_GOUDA”,”includeArtillery”:true,”disarmAfterSupportRetreat”:false,”warden”:{“before”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””},”after”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””}}},”wave2″:{“weapon”:”Sandtail Sentinel”,”base”:”Physical Brace”,”focusType”:”NORMAL”,”priorities”:”HIGHEST”,”cheese”:[“Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”],”charmType”:[“Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”],”special”:[“None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”],”lastSoldierConfig”:”CONFIG_GOUDA”,”includeArtillery”:true,”disarmAfterSupportRetreat”:false,”warden”:{“before”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””},”after”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””}}},”wave3″:{“weapon”:”Sandtail Sentinel”,”base”:”Physical Brace”,”focusType”:”NORMAL”,”priorities”:”HIGHEST”,”cheese”:[“Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”],”charmType”:[“Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”],”special”:[“None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”],”lastSoldierConfig”:”CONFIG_GOUDA”,”includeArtillery”:true,”disarmAfterSupportRetreat”:false,”warden”:{“before”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””},”after”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””}}},”wave4″:{“weapon”:”Sandtail Sentinel”,”base”:”Physical Brace”,”focusType”:”NORMAL”,”priorities”:”HIGHEST”,”cheese”:[“Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”,”Gouda”],”charmType”:[“Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”,”Warpath”],”special”:[“None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”,”None”],”lastSoldierConfig”:”CONFIG_GOUDA”,”includeArtillery”:true,”disarmAfterSupportRetreat”:false,”warden”:{“before”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””},”after”:{“weapon”:””,”base”:””,”trinket”:””,”bait”:””}}}}
HTTPS|true
HornTimeDelayMax|10
HornTimeDelayMin|5
KingsRewardRetry|0
Labyrinth|{“districtFocus”:”None”,”between0and14″:[“lp”],”between15and59″:[“sp”,”ls”],”between60and100″:[“sp”,”ss”,”le”],”chooseOtherDoors”:false,”typeOtherDoors”:”SHORTEST_FEWEST”,”securityDisarm”:false,”lastHunt”:0,”armOtherBase”:”false”,”disarmCompass”:true,”nDeadEndClue”:0,”weaponFarming”:”Forgotten”}
LastRecordedJournal|8:08 pm – Bristle Woods RiftCatching a Chamber Cleaver Mouse ripped open the portals in this chamber. I can now choose a portal to leave through when I’m ready!
MHAB|1.37.1
MHAKRS|1.1.8
MapHunting|{“status”:false,”selectedMouse”:[],”logic”:”OR”,”weapon”:”Remain”,”base”:”Remain”,”trinket”:”Remain”,”bait”:”Remain”,”leave”:false}
NewUI|false
PauseLocation|false
Platform|MH
PlayKingRewardSound|false
SaveKRImage|true
ScriptHandler|Tampermonkey 4.3.6
TimeOffset|0
TrapCheck|true
TrapCheckTimeDelayMax|10
TrapCheckTimeDelayMin|5
TrapCheckTimeOffset|00
TrapListBait|Ancient String Cheese Potion,Ancient String Cheese,Ancient String Cheese Potions,Runic String Cheese Potion,Runic String Cheese Potions,Runic String Cheese,Magical String Cheese,Brie String Cheese,Polluted Parmesan Cheese,Brie Cheese,Glowing Gruyere Cheese
TrapListBase|Clockwork Base,Fissure Base,Attuned Enerchi Induction Base
TrapListTrinket|Rift Luck Charm,Rift Ultimate Luck Charm,Rift Ultimate Power Charm,Rift Power Charm,Cherry Charm,Ancient Charm,Rift Antiskele Charm,Enerchi Charm,Rift Vacuum Charm,Rift Ultimate Lucky Power Charm
TrapListWeapon|
UserAgent|mozilla/5.0 (windows nt 10.0; win64; x64) applewebkit/537.36 (khtml, like gecko) chrome/59.0.3071.115 safari/537.36
discharge|false
eventLocation|Bristle Woods Rift
google_experiment_mod|806
google_pub_config|{“sraConfigs”:{“4”:{“sraTimeout”:60000},”2″:{“sraTimeout”:60000}}}
huntLocation|Burroughs Rift
lastKingRewardDate|Tue Jul 11 2017 11:15:30 GMT+0800 (Malay Peninsula Standard Time)
showPreference|false
2017-07-11T10:00:13.147Z.890|hasPuzzleString: false
2017-07-11T10:00:13.280Z.120|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T10:00:13.282Z.855|Current Location: Bristle Woods Rift
2017-07-11T10:00:13.284Z.425|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-11T10:00:13.285Z.165|Cleaver Available Status: 1
2017-07-11T10:00:13.288Z.440|exeScript() End
2017-07-11T10:14:23.978Z.555|user.has_puzzle: false
2017-07-11T10:14:23.979Z.965|Horn Time: 900 Delay: 9
2017-07-11T10:14:23.982Z.440|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T10:14:23.983Z.790|Current Location: Bristle Woods Rift
2017-07-11T10:14:23.985Z.780|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-11T10:14:23.986Z.600|Cleaver Available Status: 1
2017-07-11T10:29:38.979Z.320|user.has_puzzle: false
2017-07-11T10:29:38.981Z.040|Horn Time: 900 Delay: 8
2017-07-11T10:29:38.983Z.805|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T10:29:38.985Z.400|Current Location: Bristle Woods Rift
2017-07-11T10:29:38.986Z.875|Status: closed Name: Gearworks Shortname: GEARWORKS Index: 1
2017-07-11T10:29:38.987Z.705|Cleaver Available Status: 1
2017-07-11T10:44:53.976Z.630|user.has_puzzle: false
2017-07-11T10:44:53.977Z.315|Horn Time: 900 Delay: 10
2017-07-11T10:44:53.979Z.735|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T10:44:53.981Z.685|Current Location: Bristle Woods Rift
2017-07-11T10:44:53.982Z.905|Status: open Name: Gearworks Shortname: GEARWORKS Index: 0
2017-07-11T10:44:53.985Z.170|{“arrName”:[“GEARWORKS”,”RUNIC”,”TIMEWARP”],”arrIndex”:[9,7,6]}
2017-07-11T10:44:53.986Z.325|Time Sand Qty: 5
2017-07-11T10:44:53.987Z.155|Chosen Portal: TIMEWARP Index: 4
2017-07-11T11:00:09.981Z.435|user.has_puzzle: false
2017-07-11T11:00:09.982Z.665|Horn Time: 900 Delay: 9
2017-07-11T11:00:09.988Z.245|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T11:00:09.989Z.645|Current Location: Bristle Woods Rift
2017-07-11T11:00:09.991Z.715|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T11:15:24.979Z.070|user.has_puzzle: true
2017-07-11T11:15:24.980Z.270|Horn Time: 0 Delay: 0
2017-07-11T11:15:24.983Z.075|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T11:15:24.984Z.305|Current Location: Bristle Woods Rift
2017-07-11T11:15:24.985Z.920|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T11:15:30.080Z.385|exeScript() Start
2017-07-11T11:15:30.084Z.135|GetTrapCheckTime passiveElement not found
2017-07-11T11:15:30.090Z.520|hasPuzzleString: true
2017-07-11T11:15:30.233Z.700|Last KR: 2017-07-11T07:00:09.000Z Current KR: 2017-07-11T11:15:30.000Z Interval: 4 hr 15 min 21.233000000000175 sec
2017-07-11T11:15:30.237Z.345|exeScript() End
2017-07-11T11:15:45.519Z.960|exeScript() Start
2017-07-11T11:15:45.522Z.855|GetTrapCheckTime passiveElement not found
2017-07-11T11:15:45.528Z.160|exeScript() End
2017-07-11T11:15:45.529Z.400|Event origin: https://www.mousehuntgame.com
2017-07-11T11:15:45.530Z.445|MHAKRS 1.1.8
2017-07-11T11:15:49.729Z.790|Event origin: https://www.mousehuntgame.com
2017-07-11T11:15:49.731Z.440|{“readyState”:0,”status”:0,”statusText”:”error”,”date”:”2017-07-11T03:15:49.156Z”}
2017-07-11T11:15:49.733Z.335|Event origin: https://www.mousehuntgame.com
2017-07-11T11:15:49.734Z.905|{“value”:[“9jvlj”,”9jvlrj”,”9jvr”],”count”:[1,1,2],”diffLength”:[0,1,1]}
2017-07-11T11:15:49.736Z.555|Event origin: https://www.mousehuntgame.com
2017-07-11T11:15:56.501Z.890|exeScript() Start
2017-07-11T11:15:56.504Z.460|GetTrapCheckTime passiveElement not found
2017-07-11T11:15:56.509Z.625|exeScript() End
2017-07-11T11:15:56.517Z.400|Event origin: https://www.mousehuntgame.com
2017-07-11T11:15:56.518Z.390|MHAKRS 1.1.8
2017-07-11T11:16:00.694Z.800|Event origin: https://www.mousehuntgame.com
2017-07-11T11:16:00.696Z.385|{“readyState”:0,”status”:0,”statusText”:”error”,”date”:”2017-07-11T03:16:00.154Z”}
2017-07-11T11:16:00.697Z.610|Event origin: https://www.mousehuntgame.com
2017-07-11T11:16:00.698Z.545|{“value”:[“rgkh”,”fgkh”,”rfgkh”],”count”:[1,1,2],”diffLength”:[1,1,0]}
2017-07-11T11:16:00.700Z.065|Event origin: https://www.mousehuntgame.com
2017-07-11T11:16:01.979Z.425|Click Resume button at: 2017-07-11T11:16:01.000Z
2017-07-11T11:16:04.081Z.150|exeScript() Start
2017-07-11T11:16:04.090Z.230|hasPuzzleString: false
2017-07-11T11:16:04.264Z.015|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T11:16:04.266Z.750|Current Location: Bristle Woods Rift
2017-07-11T11:16:04.268Z.965|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T11:16:04.272Z.840|exeScript() End
2017-07-11T11:16:09.979Z.945|user.has_puzzle: false
2017-07-11T11:16:09.980Z.980|Horn Time: 900 Delay: 5
2017-07-11T11:16:09.983Z.565|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T11:16:09.984Z.785|Current Location: Bristle Woods Rift
2017-07-11T11:16:09.986Z.110|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T11:31:21.980Z.375|user.has_puzzle: false
2017-07-11T11:31:21.981Z.465|Horn Time: 900 Delay: 8
2017-07-11T11:31:21.984Z.225|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T11:31:21.985Z.455|Current Location: Bristle Woods Rift
2017-07-11T11:31:21.986Z.975|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T11:46:36.980Z.945|user.has_puzzle: false
2017-07-11T11:46:36.981Z.890|Horn Time: 900 Delay: 9
2017-07-11T11:46:36.984Z.450|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T11:46:36.985Z.890|Current Location: Bristle Woods Rift
2017-07-11T11:46:36.987Z.245|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T12:00:12.078Z.690|exeScript() Start
2017-07-11T12:00:12.085Z.475|hasPuzzleString: false
2017-07-11T12:00:12.223Z.295|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T12:00:12.225Z.985|Current Location: Bristle Woods Rift
2017-07-11T12:00:12.228Z.515|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T12:00:12.233Z.865|exeScript() End
2017-07-11T12:01:45.978Z.350|user.has_puzzle: false
2017-07-11T12:01:45.979Z.600|Horn Time: 900 Delay: 6
2017-07-11T12:01:45.983Z.030|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T12:01:45.984Z.340|Current Location: Bristle Woods Rift
2017-07-11T12:01:45.988Z.185|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T12:07:53.938Z.280|exeScript() Start
2017-07-11T12:07:53.946Z.045|hasPuzzleString: false
2017-07-11T12:07:54.099Z.360|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T12:07:54.102Z.080|Current Location: Bristle Woods Rift
2017-07-11T12:07:54.104Z.440|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T12:07:54.108Z.190|exeScript() End
2017-07-11T12:16:53.814Z.395|user.has_puzzle: false
2017-07-11T12:16:53.815Z.685|Horn Time: 900 Delay: 9
2017-07-11T12:16:53.818Z.300|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T12:16:53.819Z.350|Current Location: Bristle Woods Rift
2017-07-11T12:16:53.820Z.740|Status: closed Name: Timewarp Shortname: TIMEWARP Index: 4
2017-07-11T12:32:08.979Z.460|user.has_puzzle: false
2017-07-11T12:32:08.980Z.840|Horn Time: 900 Delay: 8
2017-07-11T12:32:08.983Z.700|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T12:32:08.986Z.255|Current Location: Bristle Woods Rift
2017-07-11T12:32:08.988Z.595|Status: open Name: Timewarp Shortname: TIMEWARP Index: 0
2017-07-11T12:32:08.992Z.845|{“arrName”:[“ANCIENT”,”GEARWORKS”,”ANCIENT”],”arrIndex”:[8,9,8]}
2017-07-11T12:32:10.988Z.525|Trap selector bait clicked
2017-07-11T12:32:12.979Z.650|Try to arm Brie String
2017-07-11T12:32:12.999Z.040|Brie String armed
2017-07-11T12:47:23.978Z.415|user.has_puzzle: false
2017-07-11T12:47:23.979Z.490|Horn Time: 900 Delay: 5
2017-07-11T12:47:23.982Z.910|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T12:47:23.984Z.355|Current Location: Bristle Woods Rift
2017-07-11T12:47:23.986Z.625|Status: open Name: Timewarp Shortname: TIMEWARP Index: 0
2017-07-11T12:47:23.990Z.710|{“arrName”:[“ANCIENT”,”GEARWORKS”,”ANCIENT”],”arrIndex”:[8,9,8]}
2017-07-11T12:49:22.567Z.280|exeScript() Start
2017-07-11T12:49:22.575Z.835|hasPuzzleString: false
2017-07-11T12:49:22.731Z.390|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T12:49:22.735Z.700|Current Location: Bristle Woods Rift
2017-07-11T12:49:22.739Z.745|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T12:49:22.741Z.955|Cleaver Available Status: 0
2017-07-11T12:49:22.747Z.735|exeScript() End
2017-07-11T13:00:15.117Z.930|exeScript() Start
2017-07-11T13:00:15.135Z.805|hasPuzzleString: false
2017-07-11T13:00:15.351Z.965|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T13:00:15.355Z.850|Current Location: Bristle Woods Rift
2017-07-11T13:00:15.358Z.635|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T13:00:15.360Z.540|Cleaver Available Status: 0
2017-07-11T13:00:15.364Z.665|exeScript() End
2017-07-11T13:02:33.983Z.610|user.has_puzzle: false
2017-07-11T13:02:33.985Z.175|Horn Time: 900 Delay: 10
2017-07-11T13:02:33.988Z.750|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T13:02:33.990Z.975|Current Location: Bristle Woods Rift
2017-07-11T13:02:33.994Z.640|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T13:02:33.996Z.820|Cleaver Available Status: 0
2017-07-11T13:17:49.981Z.115|user.has_puzzle: false
2017-07-11T13:17:49.983Z.910|Horn Time: 900 Delay: 6
2017-07-11T13:17:49.987Z.980|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T13:17:49.990Z.540|Current Location: Bristle Woods Rift
2017-07-11T13:17:50.005Z.765|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T13:17:50.007Z.440|Cleaver Available Status: 1
2017-07-11T13:33:02.978Z.655|user.has_puzzle: false
2017-07-11T13:33:02.979Z.660|Horn Time: 900 Delay: 8
2017-07-11T13:33:02.982Z.240|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T13:33:02.983Z.255|Current Location: Bristle Woods Rift
2017-07-11T13:33:02.984Z.825|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T13:33:02.986Z.240|Cleaver Available Status: 1
2017-07-11T13:48:17.979Z.365|user.has_puzzle: false
2017-07-11T13:48:17.980Z.705|Horn Time: 900 Delay: 7
2017-07-11T13:48:17.984Z.230|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T13:48:17.995Z.620|Current Location: Bristle Woods Rift
2017-07-11T13:48:18.000Z.370|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T13:48:18.002Z.255|Cleaver Available Status: 1
2017-07-11T14:00:13.118Z.495|exeScript() Start
2017-07-11T14:00:13.128Z.360|hasPuzzleString: false
2017-07-11T14:00:13.268Z.080|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T14:00:13.271Z.290|Current Location: Bristle Woods Rift
2017-07-11T14:00:13.275Z.050|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T14:00:13.276Z.535|Cleaver Available Status: 1
2017-07-11T14:00:13.280Z.915|exeScript() End
2017-07-11T14:03:24.979Z.235|user.has_puzzle: false
2017-07-11T14:03:24.982Z.435|Horn Time: 900 Delay: 7
2017-07-11T14:03:24.987Z.215|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T14:03:24.989Z.700|Current Location: Bristle Woods Rift
2017-07-11T14:03:24.992Z.960|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T14:03:24.994Z.785|Cleaver Available Status: 1
2017-07-11T14:18:37.978Z.605|user.has_puzzle: false
2017-07-11T14:18:37.981Z.200|Horn Time: 900 Delay: 7
2017-07-11T14:18:37.984Z.990|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T14:18:37.988Z.245|Current Location: Bristle Woods Rift
2017-07-11T14:18:37.993Z.670|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T14:18:37.995Z.945|Cleaver Available Status: 1
2017-07-11T14:33:51.979Z.855|user.has_puzzle: false
2017-07-11T14:33:51.982Z.225|Horn Time: 900 Delay: 5
2017-07-11T14:33:51.985Z.835|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T14:33:51.988Z.735|Current Location: Bristle Woods Rift
2017-07-11T14:33:51.991Z.335|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T14:33:51.993Z.110|Cleaver Available Status: 1
2017-07-11T14:49:02.978Z.165|user.has_puzzle: false
2017-07-11T14:49:02.979Z.195|Horn Time: 900 Delay: 6
2017-07-11T14:49:02.981Z.775|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T14:49:02.983Z.370|Current Location: Bristle Woods Rift
2017-07-11T14:49:02.984Z.870|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T14:49:02.986Z.270|Cleaver Available Status: 1
2017-07-11T15:00:12.214Z.865|exeScript() Start
2017-07-11T15:00:12.231Z.940|hasPuzzleString: false
2017-07-11T15:00:12.423Z.120|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T15:00:12.426Z.855|Current Location: Bristle Woods Rift
2017-07-11T15:00:12.429Z.890|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T15:00:12.431Z.940|Cleaver Available Status: 1
2017-07-11T15:00:12.437Z.260|exeScript() End
2017-07-11T15:04:03.981Z.220|user.has_puzzle: false
2017-07-11T15:04:03.983Z.005|Horn Time: 900 Delay: 7
2017-07-11T15:04:03.987Z.270|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T15:04:03.990Z.515|Current Location: Bristle Woods Rift
2017-07-11T15:04:03.995Z.115|Status: open Name: Ancient Lab Shortname: ANCIENT Index: 0
2017-07-11T15:04:03.999Z.055|{“arrName”:[“ANCIENT”,”RUNIC”,”GEARWORKS”],”arrIndex”:[8,7,9]}
2017-07-11T15:04:04.001Z.225|Time Sand Qty: 22
2017-07-11T15:04:04.002Z.905|Chosen Portal: RUNIC Index: 3
2017-07-11T15:04:04.007Z.010|Cleaver Available Status: 0
2017-07-11T15:04:06.073Z.880|Trap selector bait clicked
2017-07-11T15:04:07.984Z.235|Try to arm Ancient String
2017-07-11T15:04:08.007Z.835|Ancient String armed
2017-07-11T15:19:17.979Z.925|user.has_puzzle: false
2017-07-11T15:19:17.983Z.960|Horn Time: 900 Delay: 7
2017-07-11T15:19:17.988Z.195|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T15:19:17.992Z.245|Current Location: Bristle Woods Rift
2017-07-11T15:19:17.995Z.675|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T15:19:17.998Z.170|Cleaver Available Status: 0
2017-07-11T15:34:30.980Z.070|user.has_puzzle: false
2017-07-11T15:34:30.982Z.150|Horn Time: 900 Delay: 9
2017-07-11T15:34:30.985Z.865|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T15:34:30.988Z.010|Current Location: Bristle Woods Rift
2017-07-11T15:34:30.990Z.565|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T15:34:30.992Z.430|Cleaver Available Status: 0
2017-07-11T15:49:45.982Z.090|user.has_puzzle: false
2017-07-11T15:49:45.983Z.405|Horn Time: 900 Delay: 6
2017-07-11T15:49:45.986Z.420|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T15:49:45.988Z.215|Current Location: Bristle Woods Rift
2017-07-11T15:49:45.990Z.410|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T15:49:45.991Z.545|Cleaver Available Status: 0
2017-07-11T16:00:16.087Z.455|exeScript() Start
2017-07-11T16:00:16.096Z.800|hasPuzzleString: false
2017-07-11T16:00:16.225Z.420|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T16:00:16.229Z.120|Current Location: Bristle Woods Rift
2017-07-11T16:00:16.232Z.710|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:00:16.235Z.305|Cleaver Available Status: 1
2017-07-11T16:00:16.240Z.960|exeScript() End
2017-07-11T16:00:17.991Z.765|Trap selector bait clicked
2017-07-11T16:00:19.982Z.310|Try to arm Runic String
2017-07-11T16:00:19.999Z.045|Runic String armed
2017-07-11T16:04:47.966Z.050|user.has_puzzle: false
2017-07-11T16:04:47.969Z.520|Horn Time: 900 Delay: 8
2017-07-11T16:04:47.973Z.550|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T16:04:47.976Z.380|Current Location: Bristle Woods Rift
2017-07-11T16:04:47.979Z.045|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:04:47.980Z.370|Cleaver Available Status: 1
2017-07-11T16:14:43.302Z.030|exeScript() Start
2017-07-11T16:14:43.311Z.095|hasPuzzleString: false
2017-07-11T16:14:43.506Z.160|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T16:14:43.511Z.085|Current Location: Bristle Woods Rift
2017-07-11T16:14:43.518Z.460|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:14:43.521Z.375|Cleaver Available Status: 1
2017-07-11T16:14:43.528Z.200|exeScript() End
2017-07-11T16:20:00.984Z.695|user.has_puzzle: false
2017-07-11T16:20:00.989Z.485|Horn Time: 900 Delay: 6
2017-07-11T16:20:01.009Z.025|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T16:20:01.010Z.590|Current Location: Bristle Woods Rift
2017-07-11T16:20:01.011Z.950|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:20:01.012Z.945|Cleaver Available Status: 1
2017-07-11T16:21:37.710Z.250|exeScript() Start
2017-07-11T16:21:37.720Z.935|hasPuzzleString: false
2017-07-11T16:21:37.887Z.430|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T16:21:37.891Z.855|Current Location: Bristle Woods Rift
2017-07-11T16:21:37.894Z.685|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:21:37.896Z.155|Cleaver Available Status: 1
2017-07-11T16:21:37.901Z.755|exeScript() End
2017-07-11T16:35:06.980Z.675|user.has_puzzle: false
2017-07-11T16:35:06.981Z.965|Horn Time: 0 Delay: 0
2017-07-11T16:35:06.985Z.570|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T16:35:06.988Z.145|Current Location: Bristle Woods Rift
2017-07-11T16:35:06.990Z.535|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:35:06.991Z.925|Cleaver Available Status: 1
2017-07-11T16:35:08.976Z.980|user.has_puzzle: false
2017-07-11T16:35:08.978Z.115|Horn Time: 900 Delay: 6
2017-07-11T16:35:08.981Z.155|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T16:35:08.982Z.710|Current Location: Bristle Woods Rift
2017-07-11T16:35:08.984Z.915|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:35:08.985Z.765|Cleaver Available Status: 1
2017-07-11T16:50:20.980Z.590|user.has_puzzle: false
2017-07-11T16:50:20.981Z.985|Horn Time: 900 Delay: 10
2017-07-11T16:50:20.985Z.245|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T16:50:20.986Z.540|Current Location: Bristle Woods Rift
2017-07-11T16:50:20.990Z.100|Status: open Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T16:50:20.993Z.650|{“arrName”:[“GEARWORKS”,”ANCIENT”,”ACOLYTE”],”arrIndex”:[9,8,5]}
2017-07-11T16:50:20.995Z.115|Time Sand Qty: 26
2017-07-11T16:50:20.996Z.335|Chosen Portal: ANCIENT Index: 2
2017-07-11T16:50:21.000Z.570|Cleaver Available Status: 0
2017-07-11T16:50:22.995Z.435|Trap selector bait clicked
2017-07-11T16:50:24.982Z.825|Try to arm Brie String
2017-07-11T16:50:25.003Z.400|Brie String armed
2017-07-11T17:00:11.104Z.040|exeScript() Start
2017-07-11T17:00:11.115Z.330|hasPuzzleString: false
2017-07-11T17:00:11.288Z.525|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T17:00:11.291Z.660|Current Location: Bristle Woods Rift
2017-07-11T17:00:11.294Z.720|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T17:00:11.296Z.150|Cleaver Available Status: 0
2017-07-11T17:00:11.302Z.310|exeScript() End
2017-07-11T17:05:30.980Z.310|user.has_puzzle: false
2017-07-11T17:05:30.981Z.720|Horn Time: 900 Delay: 7
2017-07-11T17:05:30.984Z.535|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T17:05:30.985Z.785|Current Location: Bristle Woods Rift
2017-07-11T17:05:30.987Z.420|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T17:05:30.988Z.450|Cleaver Available Status: 1
2017-07-11T17:20:44.978Z.010|user.has_puzzle: false
2017-07-11T17:20:44.979Z.495|Horn Time: 900 Delay: 8
2017-07-11T17:20:44.982Z.490|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T17:20:44.984Z.170|Current Location: Bristle Woods Rift
2017-07-11T17:20:44.986Z.620|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T17:20:44.988Z.435|Cleaver Available Status: 1
2017-07-11T17:35:59.980Z.020|user.has_puzzle: false
2017-07-11T17:35:59.982Z.130|Horn Time: 900 Delay: 5
2017-07-11T17:35:59.985Z.290|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T17:35:59.987Z.865|Current Location: Bristle Woods Rift
2017-07-11T17:35:59.989Z.600|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T17:35:59.991Z.115|Cleaver Available Status: 1
2017-07-11T17:51:11.979Z.655|user.has_puzzle: false
2017-07-11T17:51:11.980Z.720|Horn Time: 900 Delay: 7
2017-07-11T17:51:11.983Z.510|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T17:51:11.984Z.975|Current Location: Bristle Woods Rift
2017-07-11T17:51:11.986Z.235|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T17:51:11.987Z.390|Cleaver Available Status: 1
2017-07-11T18:00:09.097Z.260|exeScript() Start
2017-07-11T18:00:09.105Z.880|hasPuzzleString: false
2017-07-11T18:00:09.255Z.755|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T18:00:09.258Z.255|Current Location: Bristle Woods Rift
2017-07-11T18:00:09.261Z.500|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:00:09.263Z.320|Cleaver Available Status: 1
2017-07-11T18:00:09.267Z.815|exeScript() End
2017-07-11T18:06:16.978Z.140|user.has_puzzle: false
2017-07-11T18:06:16.979Z.945|Horn Time: 900 Delay: 7
2017-07-11T18:06:16.982Z.635|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T18:06:16.984Z.410|Current Location: Bristle Woods Rift
2017-07-11T18:06:16.986Z.105|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:06:16.987Z.600|Cleaver Available Status: 1
2017-07-11T18:21:30.980Z.235|user.has_puzzle: false
2017-07-11T18:21:30.981Z.725|Horn Time: 900 Delay: 8
2017-07-11T18:21:30.984Z.440|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T18:21:30.985Z.790|Current Location: Bristle Woods Rift
2017-07-11T18:21:30.998Z.525|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:21:31.000Z.530|Cleaver Available Status: 1
2017-07-11T18:36:48.978Z.440|user.has_puzzle: false
2017-07-11T18:36:48.981Z.390|Horn Time: 900 Delay: 9
2017-07-11T18:36:48.984Z.570|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T18:36:48.986Z.455|Current Location: Bristle Woods Rift
2017-07-11T18:36:48.988Z.795|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:36:48.989Z.700|Cleaver Available Status: 1
2017-07-11T18:46:23.627Z.260|exeScript() Start
2017-07-11T18:46:23.632Z.945|GetTrapCheckTime passiveElement not found
2017-07-11T18:46:23.933Z.495|exeScript() End
2017-07-11T18:46:29.185Z.705|exeScript() Start
2017-07-11T18:46:29.191Z.120|GetTrapCheckTime passiveElement not found
2017-07-11T18:46:29.419Z.775|exeScript() End
2017-07-11T18:46:40.835Z.865|exeScript() Start
2017-07-11T18:46:40.838Z.470|GetTrapCheckTime passiveElement not found
2017-07-11T18:46:40.982Z.970|exeScript() End
2017-07-11T18:46:45.902Z.140|exeScript() Start
2017-07-11T18:46:45.905Z.230|GetTrapCheckTime passiveElement not found
2017-07-11T18:46:46.076Z.900|exeScript() End
2017-07-11T18:46:49.578Z.795|exeScript() Start
2017-07-11T18:46:49.587Z.030|hasPuzzleString: false
2017-07-11T18:46:49.786Z.230|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T18:46:49.788Z.730|Current Location: Bristle Woods Rift
2017-07-11T18:46:49.792Z.490|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:46:49.794Z.405|Cleaver Available Status: 1
2017-07-11T18:46:49.800Z.140|exeScript() End
2017-07-11T18:51:59.981Z.070|user.has_puzzle: false
2017-07-11T18:51:59.982Z.830|Horn Time: 900 Delay: 6
2017-07-11T18:51:59.986Z.605|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T18:51:59.987Z.825|Current Location: Bristle Woods Rift
2017-07-11T18:51:59.989Z.575|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T18:51:59.990Z.890|Cleaver Available Status: 1
2017-07-11T19:00:13.125Z.275|exeScript() Start
2017-07-11T19:00:13.139Z.445|hasPuzzleString: false
2017-07-11T19:00:13.324Z.355|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T19:00:13.337Z.725|Current Location: Bristle Woods Rift
2017-07-11T19:00:13.342Z.625|Status: closed Name: Ancient Lab Shortname: ANCIENT Index: 2
2017-07-11T19:00:13.344Z.935|Cleaver Available Status: 1
2017-07-11T19:00:13.357Z.870|exeScript() End
2017-07-11T19:07:11.987Z.960|user.has_puzzle: false
2017-07-11T19:07:11.992Z.000|Horn Time: 900 Delay: 8
2017-07-11T19:07:11.995Z.505|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T19:07:11.996Z.995|Current Location: Bristle Woods Rift
2017-07-11T19:07:11.999Z.400|Status: open Name: Ancient Lab Shortname: ANCIENT Index: 0
2017-07-11T19:07:12.004Z.175|{“arrName”:[“GEARWORKS”,”ANCIENT”,”RUNIC”],”arrIndex”:[9,8,7]}
2017-07-11T19:07:12.005Z.465|Time Sand Qty: 26
2017-07-11T19:07:12.007Z.140|Chosen Portal: RUNIC Index: 3
2017-07-11T19:07:12.010Z.690|Cleaver Available Status: 0
2017-07-11T19:07:13.995Z.870|Trap selector bait clicked
2017-07-11T19:07:16.011Z.620|Try to arm Ancient String
2017-07-11T19:07:16.065Z.715|Ancient String armed
2017-07-11T19:11:20.403Z.550|exeScript() Start
2017-07-11T19:11:20.415Z.830|hasPuzzleString: false
2017-07-11T19:11:20.583Z.310|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T19:11:20.587Z.085|Current Location: Bristle Woods Rift
2017-07-11T19:11:20.589Z.745|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T19:11:20.590Z.935|Cleaver Available Status: 0
2017-07-11T19:11:20.596Z.560|exeScript() End
2017-07-11T19:22:31.981Z.035|user.has_puzzle: false
2017-07-11T19:22:31.983Z.260|Horn Time: 900 Delay: 9
2017-07-11T19:22:31.987Z.045|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T19:22:31.988Z.495|Current Location: Bristle Woods Rift
2017-07-11T19:22:31.991Z.670|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T19:22:31.995Z.435|Cleaver Available Status: 0
2017-07-11T19:37:47.982Z.710|user.has_puzzle: false
2017-07-11T19:37:47.984Z.775|Horn Time: 900 Delay: 9
2017-07-11T19:37:47.988Z.515|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T19:37:47.990Z.725|Current Location: Bristle Woods Rift
2017-07-11T19:37:47.993Z.625|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T19:37:47.995Z.170|Cleaver Available Status: 0
2017-07-11T19:39:55.210Z.520|Event origin: https://platform.twitter.com
2017-07-11T19:40:43.340Z.090|exeScript() Start
2017-07-11T19:40:43.350Z.750|hasPuzzleString: false
2017-07-11T19:40:43.512Z.535|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T19:40:43.517Z.065|Current Location: Bristle Woods Rift
2017-07-11T19:40:43.519Z.470|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T19:40:43.521Z.095|Cleaver Available Status: 0
2017-07-11T19:40:43.525Z.430|exeScript() End
2017-07-11T19:53:00.980Z.125|user.has_puzzle: false
2017-07-11T19:53:00.981Z.520|Horn Time: 900 Delay: 8
2017-07-11T19:53:00.984Z.970|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T19:53:00.986Z.965|Current Location: Bristle Woods Rift
2017-07-11T19:53:00.990Z.745|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T19:53:00.992Z.870|Cleaver Available Status: 1
2017-07-11T19:53:02.985Z.085|Trap selector bait clicked
2017-07-11T19:53:04.981Z.670|Try to arm Runic String
2017-07-11T19:53:05.008Z.890|Runic String armed
2017-07-11T20:00:12.341Z.920|exeScript() Start
2017-07-11T20:00:12.349Z.430|hasPuzzleString: false
2017-07-11T20:00:12.499Z.600|Algorithm Selected: Bristle Woods Rift Call From: action()
2017-07-11T20:00:12.503Z.300|Current Location: Bristle Woods Rift
2017-07-11T20:00:12.505Z.940|Status: closed Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T20:00:12.508Z.140|Cleaver Available Status: 1
2017-07-11T20:00:12.513Z.160|exeScript() End
2017-07-11T20:08:10.979Z.095|user.has_puzzle: false
2017-07-11T20:08:10.981Z.370|Horn Time: 900 Delay: 6
2017-07-11T20:08:10.984Z.565|Algorithm Selected: Bristle Woods Rift Call From: retrieveData()
2017-07-11T20:08:10.986Z.920|Current Location: Bristle Woods Rift
2017-07-11T20:08:11.000Z.580|Status: open Name: Runic Laboratory Shortname: RUNIC Index: 3
2017-07-11T20:08:11.007Z.140|{“arrName”:[“LUCKY”,”ANCIENT”,”TIMEWARP”],”arrIndex”:[9007199254740991,8,6]}
2017-07-11T20:08:11.008Z.560|Cleaver Available Status: 0
2017-07-11T20:08:12.990Z.155|Trap selector bait clicked
2017-07-11T20:08:14.985Z.240|Try to arm Ancient String
2017-07-11T20:08:15.008Z.130|Ancient String armed
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CnN 20:26 on 11/07/2017 Permalink
thousand thanks on this. next update is on testing stage now, should be able to release within this few days.
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stephysss 14:07 on 16/07/2017 Permalink
Hello, thank you very much for the script
Can increase the ability to Claw Shot City ?
Automatic opening warrant
Automatic detachment Can you do it?
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CnN 14:11 on 16/07/2017 Permalink
what do you mean by:
1. automatic warrant? is it open poster whenever possible?
2 automatic detachment? auto leave map/poster?
i will need to study, develop and test, whereby these process will consume a lot of time and im currently busy with my work schedule.
i couldnt promise you to add those into the script so dont expect it to be available soon.
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